Instructional Designer
Design
Calgary, AB, Canada · Remote
USD 35-45 / hour
Instructional Designer
Description
Meet Circuit Stream
Why You’ll Love This Role
What You'll Be Doing
- Own the instructional design and development of new Pre-University courses for learners ages 13–18.
- Translate course concepts and subject-matter expertise into clear learning objectives, lesson plans, activities, assessments, projects, and instructor guides.
- Design hands-on, highly interactive learning experiences rather than lecture-heavy curriculum.
- Build courses around measurable learning outcomes and ensure activities and assessments clearly support those outcomes.
- Work closely with internal and external subject matter experts to turn specialist knowledge into content that is accessible and engaging for teenagers.
- Scope course content appropriately so it is ambitious enough to be meaningful but realistic for the learner age, course length, and delivery format.
- Develop and improve curriculum for in-person, live online, and blended delivery.
- Build meaningful projects and capstone experiences that allow students to apply what they have learned.
- Create clear instructor-facing materials that make the curriculum easy to understand, prepare, and teach consistently.
- Support instructor onboarding and training, including curriculum walkthroughs, teaching expectations, instructor guides, and learning-management-system tools.
- Conduct classroom audits and quality-assurance reviews to evaluate how effectively curriculum is being delivered.
- Gather feedback from instructors, students, and the Education team and use it to continuously improve course content.
- Maintain curriculum materials in our learning systems and ensure content is accurate, organized, current, and ready for delivery.
- Manage multiple course-development projects simultaneously and keep work moving against clear timelines and launch dates.
What We're Looking For
- 3+ years of professional experience in instructional design, curriculum development, learning experience design, or a closely related field.
- Demonstrated experience developing courses or structured learning programs for youth or teen learners.
- Strong understanding of learning theory, instructional design, pedagogy, assessment, and age-appropriate learning principles.
- Experience translating subject-matter expertise into structured, learner-friendly curriculum.
- Strong ability to write measurable learning objectives and design activities and assessments that align with them.
- Experience designing project-based, experiential, or hands-on learning.
- Strong written communication and the ability to create clear lesson plans, instructor guides, student materials, and assessment tools.
- Experience working collaboratively with subject matter experts who may not have a background in teaching or instructional design.
- Comfort working in learning-management systems such as D2L Brightspace, Canvas, Moodle, Blackboard, or similar platforms.
- Strong project-management and organizational skills, including the ability to manage several course-development workstreams at once.
- High attention to detail and a willingness to test, review, revise, and improve curriculum based on classroom feedback.
- A degree or formal training in Education, Instructional Design, Curriculum Development, Learning Sciences, or a related discipline is preferred.
- A portfolio containing examples of courses, learning experiences, curriculum materials, or youth programs you have developed is strongly preferred.
Who This is For:
- An instructional designer who gets excited about building real courses that students will actually take, not just creating learning documentation.
- Someone who understands that teaching teenagers requires participation, variety, practical application, and a strong reason to care about the material.
- A strong curriculum architect who can look at a broad topic and determine what students realistically need to learn, in what order, and through what activities.
- Someone who can take an SME’s deep expertise and turn it into something a 15-year-old can understand without watering down the substance.
- A practical builder who is comfortable creating lesson plans, projects, assessments, instructor guides, rubrics, and LMS content—not simply recommending what someone else should create.
- Someone who believes a strong course should culminate in students doing or creating something, not simply remembering information.
- A collaborative partner who can ask good questions, challenge assumptions respectfully, and help SMEs focus on what learners actually need.
- Someone who welcomes classroom feedback and sees curriculum as something to test, learn from, and improve.
- A highly organized person who can manage several courses at different stages of development without losing track of details or deadlines.
- Someone who takes ownership of the final learner experience and asks, “Will this actually work in the classroom?”
Who This Is Not For
- If most of your instructional-design experience is focused on corporate compliance training, passive e-learning modules, or information-heavy courses with limited learner interaction.
- If you prefer designing curriculum in isolation rather than collaborating closely with subject matter experts and instructors.
- If you tend to take everything an SME gives you and simply turn it into slides instead of challenging what students actually need to learn.
- If your default approach to course design is lecture first, activity second.
- If you have little interest in how teenagers learn, what keeps them engaged, or how their needs differ from adult corporate learners.
- If you are uncomfortable making decisions about scope and need the SME to tell you exactly what should go into every lesson.
- If you prefer perfecting curriculum indefinitely rather than getting a strong version into the classroom, gathering feedback, and improving it.
- If managing several courses, stakeholders, deadlines, and revisions at once feels overwhelming.
What’s In It For You
- Hourly rate of $35-$45 depending on experience and alignment to the role.
- Part-time contract for up to 100 hours spread over 3 months (ending December 18th).
- Opportunity to renew in 2027 for an additional 3-4 months to work on additional projects.
- The opportunity to have a direct impact on Circuit Stream's educational goals and products.
- Ownership over development of 4-5 new Pre-University courses that will launch in summer 2027.
- A collaborative, driven team environment focused on strong execution and measurable results.
- Hybrid working model with 1 day per week (for 4-6 hours) at our Calgary office in Beltline, with the remainder of the work completed remotely
Ready to Apply?
- Tell us about a course or learning program for kids or teenagers that you developed. What was the subject, who were the learners, how was it delivered, and what did you personally own?
- Walk us through your process for developing a new course with a subject matter expert. How do you move from a broad topic to learning objectives, lessons, activities, assessments, and a final deliverable?
- Share an example of curriculum you changed after seeing it delivered. What wasn’t working, what feedback or evidence did you use, and what did you change?
Compensation
$35.00 - $45.00 per hour
